Game Engines

Dead Tree Games currently works with three different TRPG game engines. Each game engine is designed for a different gaming experience.

The Hit ‘n’ Miss System™ is a lightweight system that uses pools of d6s to resolve conflict. It is a story-focused system that is intended to be simple enough for young kids to understand, but rich enough for adults to enjoy. This engine powers Playthings.

The Knock Out System™ is a fast-paced system that uses pools of d12s to resolve conflict. It is a quick and dirty system designed for a pulpier, fly-by-the-seat-of-your-pants game experience. This system powers Mischief.

The PITCH System™ is a robust system that uses coin pitches to resolve conflict. It is a more complex system designed to reflect real-world situations and simulate real-world physics. This system powers Chronoplex.

Scroll to Top